Posts Tagged ‘game’

Chalk Candyland

Friday, June 10th, 2011

Hey, I woke up early, I get to schedule a post! This is sort of an ‘art activity’. For us it was an art activity and a party game. Rebecca is now 5! OMG! This is where I’m supposed to post pictures of her as a new born and a 5yo, but personally I think newborns look like alien larva. Was that the sound of 100 people unsubscribing? I realize I am deficient in some baby hormone, but I love my little parasites very much! They are the center of everything I do these days, so maybe I should upgrade them to symbiotes! Sidetrack! I should just leave these things out, right?

Back on track.

For the Board:
Materials – $4 enormous bin of sidewalk chalk (you really need at least 4 sticks of every color for a good sized board, and I was doing skimpy scribble coloring for many squares.)

Time – This probably took us a couple hours of mixed lazy/focused drawing with some kids helping in interesting ways.

Board Construction – I drew a wiggly line, then went down it drawing outline boxes of the appropriate color, wedge shaped around the tighter curves and generally wonky approximate squares. I was aiming for about 18″ which is a nice size to stand in the middle of. After I drew the whole board in outline we worked on coloring it in. It took a while. Towards the end my husband started drawing in monochrome spirals and checker boards and stripes. Rebecca started making short-cuts. It was her birthday so I just let her handle that part of the game design. There was one that went from square 5 to just about the end, woo!

To play you also need colored dice or spinners or something – We bought a bag of little wood cubes, put them all on the table and put a blotch of red on each side. Then mom turned them all over to another side and somebody put a blotch of a different color on that side. Repeat.

Game Play:::: I wanted this to be something the kids could play in parallel without having shove-y competitive races. So everyone had their own die, and they rolled and moved along to the next matching colored square at their own speed, there was no turn taking, and whenever you got to the end you got a prize. Everyone was starting at different times, whenever they showed up to the party, so that was another factor that cut down on the competitive factor. Which was a factor for me since I wanted to make something that under-5′s would all enjoy with minimum tears since it was a birthday party. Practicing loosing is great at home (fast turn over and repeat games like tic-tac-toe really help) but our preschool teacher says that kids aren’t really developmentally ready to handle loosing until 8.

The prize!!! At the end was my husband the Candy King, complete with his ring pops and his chest of candy treasure, mostly ring-pops and candy necklaces, mixed in with Mardi Gras beads we got thrown at us in New Orleans. The kids got to take any one thing out of the chest. The candy was the more powerful motivator. Some kids went around and around, but the whole board probably took them 5-15 minutes depending on age and concentration (and whether they insisted on throwing the dice 15 feet away…), so the actual sugar consumption was not that high. It was fun though!

The real candy consumption came at the end with the candy catapult. Coming up soon?

Marbles & Hangers & Upside Down Puzzles

Wednesday, April 21st, 2010

hanger

While playing we found out that our hangers from Ikea make excellent little marble tracks. Rebecca insisted on filling up the whole thing with my marble collection, good work for little fingers, also there was the challenge of keeping them from rolling where she didn’t want them as the floor isn’t flat..

Puzzle

We also had fun doing some wooden puzzles that I cut with our scroll saw. After Rebecca did them right side up she decided to give it a go upside down. They are small enough that it was a pretty easy job. So if you are bored of your puzzles, try them wrong side up. :-) You could even draw a new picture on the back!

Improv Board Game

Wednesday, December 9th, 2009

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I was tired of the if-I-lose-I’m-not-going-to-play fight, so I needed a new game that you can’t loose. We have a bunch of cut up paintings for glueing, and I glued them in a random strongly connected network. You could draw circles or squares on a piece of paper and draw lines between them, or make them overlap. On our board there were lots of loops, thus lots of ways to get from here to there. (There are pictures inside the loops, but I would leave those out if I was drawing it again, they were just decoration, and distracting.) Get out two game people and another ‘goal’ marker, we used wooden beads and a triangle block. Place them randomly on the board. Each person gets to take turns rolling a die and moving that many spaces whichever direction they want. Whoever gets to the ‘goal’ marker first, the OTHER person gets to put it wherever they want on the board.

It took Rebecca a little while to get the hang of if she wanted to move the triangle, she had to let ME get there first. It’s sort of an anti-racing game. :-) Good practice to break the I-must-get-there-first mentality.

Memory

Sunday, December 6th, 2009

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Rebecca has played memory on the computer, but I wanted to introduce it in the ‘real’ world. So I drew these pictures if anyone else would like to make a simple game too. (There are only enough matches for a three year old.) I printed the file out, stuck a sticky laminating sheet on the top, and glued a thick scrap booking sheet on the back. The cards came out impressively sturdy, I guess it is the scrap booking paper. We had fun playing until Rebecca lost. We really really need to work more on loosing!

Memory-Color-3